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- public class Codex {
- public static final boolean TRUE = true;
- public static final boolean FALSE = false;
- public static final int WORLD_CURRENT = 12345678;
- public static final int WORLD_FLAG_MOVEPAUSED = 1;
- public static final int WORLD_FLAG_AIPAUSED = 2;
- public static final int WORLD_FLAG_MOVESTOP = 4;
- public static final int VEC_X = 0;
- public static final int VEC_Y = 1;
- public static final int VEC_Z = 2;
- public static final int VEC_PITCH = 0;
- public static final int VEC_ROLL = 1;
- public static final int VEC_YAW = 2;
- public static final int VEC_R = 0;
- public static final int VEC_G = 1;
- public static final int VEC_B = 2;
- public static final int THING_TYPE_ACTOR = 0;
- public static final int THING_TYPE_ITEM = 1;
- public static final int THING_TYPE_PROP = 2;
- public static final int THING_TYPE_REGION = 3;
- public static final int THING_TYPE_PROJECTILE = 4;
- public static final int THING_TYPE_WEAPON = 5;
- public static final int THING_TYPE_ARMOR = 6;
- public static final int THING_TYPE_PLAYER = 7;
- public static final int THING_TYPE_CONTAINER = 8;
- public static final int THING_TYPE_NONE = 9;
- public static final int THING_RENDER_NONE = 0;
- public static final int THING_RENDER_MODEL = 1;
- public static final int THING_MOVE_NONE = 0;
- public static final int THING_MOVE_WALK = 1;
- public static final int THING_MOVE_TRACK = 2;
- public static final int THING_MOVE_PHYSICS = 3;
- public static final int THING_COLLIDE_NONE = 0;
- public static final int THING_COLLIDE_SPHERE = 1;
- public static final int THING_COLLIDE_CYL = 2;
- public static final int THING_COLLIDE_BBOX = 3;
- public static final int ATTACH_FLAG_AUTOREMOVE = 1;
- public static final int DAMAGE_TYPE_NORMAL = 0;
- public static final int DAMAGE_TYPE_LETHAL = 1;
- public static final int DAMAGE_TYPE_AGGRAVATED = 2;
- public static final int DAMAGE_TYPE_ELECTRIC = 3;
- public static final int DAMAGE_TYPE_FIRE = 4;
- public static final int DAMAGE_TYPE_SUN = 5;
- public static final int DAMAGE_TYPE_FAITH = 6;
- public static final int DAMAGE_TYPE_COLD = 7;
- public static final int DAMAGE_TYPE_POISON = 8;
- public static final int DAMAGE_TYPE_DISEASE = 9;
- public static final int ACTOR_STAT_STRENGTH = 0;
- public static final int ACTOR_STAT_DEXTERITY = 1;
- public static final int ACTOR_STAT_STAMINA = 2;
- public static final int ACTOR_STAT_PERCEPTION = 3;
- public static final int ACTOR_STAT_INTELLIGENCE = 4;
- public static final int ACTOR_STAT_WITS = 5;
- public static final int ACTOR_STAT_BLOOD = 6;
- public static final int ACTOR_STAT_HUMANITY = 7;
- public static final int ACTOR_STAT_FRENZY = 8;
- public static final int ACTOR_STAT_GENERATION = 9;
- public static final int ACTOR_STAT_FAITH = 10;
- public static final int ACTOR_STAT_CHARISMA = 11;
- public static final int ACTOR_STAT_MANIPULATION = 12;
- public static final int ACTOR_STAT_APPEARANCE = 13;
- public static final int ACTOR_STAT_FRENZYRATING = 14;
- public static final int ACTOR_STAT_BLOODRATING = 15;
- public static final int ACTOR_STAT_BLOODPOOL = 16;
- public static final int ACTOR_STAT_MANA = 17;
- public static final int ACTOR_STAT_MANAPOOL = 18;
- public static final int TEAM_FIRST = 0;
- public static final int TEAM_PLAYER_FIRST = 0;
- public static final int TEAM_PLAYER0 = 0;
- public static final int TEAM_PLAYER1 = 1;
- public static final int TEAM_PLAYER2 = 2;
- public static final int TEAM_PLAYER3 = 3;
- public static final int TEAM_PLAYER4 = 4;
- public static final int TEAM_PLAYER5 = 5;
- public static final int TEAM_PLAYER6 = 6;
- public static final int TEAM_PLAYER7 = 7;
- public static final int TEAM_PLAYER_LAST = 7;
- public static final int TEAM_NONE = 8;
- public static final int TEAM_NA = 9;
- public static final int TEAM_PEDESTRIANS = 10;
- public static final int TEAM_LAWMEN = 11;
- public static final int TEAM_ENEMY_FIRST = 12;
- public static final int TEAM_ENEMY0 = 12;
- public static final int TEAM_ENEMY1 = 13;
- public static final int TEAM_ENEMY2 = 14;
- public static final int TEAM_ENEMY3 = 15;
- public static final int TEAM_ENEMY4 = 16;
- public static final int TEAM_ENEMY5 = 17;
- public static final int TEAM_ENEMY6 = 18;
- public static final int TEAM_ENEMY7 = 19;
- public static final int TEAM_ENEMY_LAST = 19;
- public static final int TEAM_LAST = 19;
- public static final int THING_FLAG_SAVENEVER = 1;
- public static final int THING_FLAG_SAVESUSPEND = 2;
- public static final int THING_FLAG_SAVESETMODIFIED = 4;
- public static final int THING_FLAG_SAVEALWAYS = 8;
- public static final int THING_FLAG_NOREFLECTION = 16;
- public static final int THING_FLAG_EMITTER = 32;
- public static final int THING_FLAG_NOHIGHLIGHT = 64;
- public static final int THING_FLAG_DYNALIGHT = 128;
- public static final int THING_FLAG_NONETSYNC = 256;
- public static final int THING_FLAG_DISABLECOLLIDE = 512;
- public static final int THING_FLAG_PROXIMITYTRIGGER = 1024;
- public static final int THING_FLAG_STATICSHADOWS = 2048;
- public static final int THING_FLAG_NOREGIONTRIGGER = 4096;
- public static final int THING_FLAG_VISBLOCK = 8192;
- public static final int THING_FLAG_CAMERABLOCK = 16384;
- public static final int THING_FLAG_NOSCATTER = 32768;
- public static final int THING_FLAG_SECRET = 65536;
- public static final int THING_FLAG_TOPSECRET = 131072;
- public static final int THING_FLAG_SILENT = 262144;
- public static final int THING_FLAG_BLOCKSELECT = 524288;
- public static final int THING_FLAG_TELEPORT = 1048576;
- public static final int THING_FLAG_NOSTDELETE = 2097152;
- public static final int THING_FLAG_ANIMATING = 8388608;
- public static final int THING_FLAG_REMOVE = 16777216;
- public static final int THING_FLAG_TARGETTED = 33554432;
- public static final int THING_FLAG_SOUNDLINK = 67108864;
- public static final int THING_FLAG_NOBLOCK = 134217728;
- public static final int THING_FLAG_FINALIZED = 268435456;
- public static final int THING_FLAG_MODIFIED = 536870912;
- public static final int THING_FLAG_FRAMESMODIFIED = 1073741824;
- public static final int THING_FLAG_EVERMODIFIED = Integer.MIN_VALUE;
- public static final int THING_RENDERFLAG_HALO = 1;
- public static final int THING_RENDERFLAG_DONTRENDER = 2;
- public static final int THING_RENDERFLAG_DROPSHADOW = 4;
- public static final int THING_RENDERFLAG_FULLSHADOW = 8;
- public static final int THING_MOVEPATH_MOVING = 1;
- public static final int THING_MOVEPATH_PATHING = 2;
- public static final int THING_MOVEPATH_PIVOT = 4;
- public static final int THING_AF_INVUL = 1;
- public static final int THING_AF_INVULTOPHYSICAL = 2;
- public static final int THING_AF_AIPAUSED = 4;
- public static final int THING_AF_NOFEED = 8;
- public static final int THING_AF_NOBLEED = 16;
- public static final int THING_AF_ALWAYSGIBKILL = 32;
- public static final int THING_AF_CANGIBKILL = 64;
- public static final int THING_AF_TALKTO = 128;
- public static final int THING_AF_PICKUP = 256;
- public static final int THING_AF_STAKED = 512;
- public static final int THING_AF_HURTBYSILVER = 1024;
- public static final int THING_AF_FASTDRINKER = 2048;
- public static final int THING_AF_SUMMONED = 4096;
- public static final int THING_AF_ANIMAL = 8192;
- public static final int THING_AF_HUMANITYLOSS = 16384;
- public static final int THING_AF_HUMANITYTRACK = 32768;
- public static final int THING_AF_CANBEHEAD = 65536;
- public static final int THING_AF_ETHEREAL = 131072;
- public static final int THING_AF_NEUTRAL = 262144;
- public static final int THING_AF_AINORETURNHOME = 524288;
- public static final int THING_AF_STARTHIDDEN = 1048576;
- public static final int THING_AF_NOCORPSEROT = 2097152;
- public static final int THING_AF_NODISC = 4194304;
- public static final int THING_AF_NOSHAPEDISC = 8388608;
- public static final int THING_AF_VALIDSHAPE = 16777216;
- public static final int THING_AF_LUPINE = 33554432;
- public static final int THING_AF_NOSKELDEATH = 67108864;
- public static final int THING_AF_DEAD = 268435456;
- public static final int THING_AF_PARTY = 536870912;
- public static final int THING_AF2_ISBEHEADED = 1;
- public static final int THING_AF2_LIMPING = 2;
- public static final int THING_AF2_WEAPONOVERRIDE = 4;
- public static final int THING_AF2_CONVERSATION = 8;
- public static final int THING_AF2_USINGHANDS = 16;
- public static final int THING_AF2_WEAPONNOHANDS = 32;
- public static final int THING_AF2_SPEAKING = 64;
- public static final int THING_AF2_RESTRAINED = 128;
- public static final int THING_AF2_PERMAFRENZY = 256;
- public static final int THING_AF2_SCROLLCAST = 512;
- public static final int ACTOR_TYPE_VAMPIRE = 0;
- public static final int ACTOR_TYPE_GHOUL = 1;
- public static final int ACTOR_TYPE_HUMAN = 2;
- public static final int ACTOR_TYPE_MONSTER = 3;
- public static final int ACTOR_CLAN_NONE = 0;
- public static final int ACTOR_CLAN_BRUJAH = 1;
- public static final int ACTOR_CLAN_CAPPADOCIAN = 2;
- public static final int ACTOR_CLAN_GANGREL = 3;
- public static final int ACTOR_CLAN_NOSFERATU = 4;
- public static final int ACTOR_CLAN_TOREADOR = 5;
- public static final int ACTOR_CLAN_ASSAMITE = 6;
- public static final int ACTOR_CLAN_GIOVANNI = 7;
- public static final int ACTOR_CLAN_LASOMBRA = 8;
- public static final int ACTOR_CLAN_MALKAVIAN = 9;
- public static final int ACTOR_CLAN_RAVNOS = 10;
- public static final int ACTOR_CLAN_SETITE = 11;
- public static final int ACTOR_CLAN_TREMERE = 12;
- public static final int ACTOR_CLAN_TZIMISCE = 13;
- public static final int ACTOR_CLAN_VENTRUE = 14;
- public static final int ACTOR_CLAN_CAITIFF = 15;
- public static final int ACTOR_CLAN_USERDEFINED = 16;
- public static final int ACTOR_AURA_NONE = 0;
- public static final int ACTOR_AURA_AFRAID = 1;
- public static final int ACTOR_AURA_AGGRESSIVE = 2;
- public static final int ACTOR_AURA_ANGRY = 3;
- public static final int ACTOR_AURA_BITTER = 4;
- public static final int ACTOR_AURA_CALM = 5;
- public static final int ACTOR_AURA_COMPASSIONATE = 6;
- public static final int ACTOR_AURA_CONFUSED = 7;
- public static final int ACTOR_AURA_CONSERVATIVE = 8;
- public static final int ACTOR_AURA_DAYDREAMING = 9;
- public static final int ACTOR_AURA_DEPRESSED = 10;
- public static final int ACTOR_AURA_DESIROUS = 11;
- public static final int ACTOR_AURA_DIABLERIST = 12;
- public static final int ACTOR_AURA_DISTRUSTFUL = 13;
- public static final int ACTOR_AURA_ENVIOUS = 14;
- public static final int ACTOR_AURA_EXCITED = 15;
- public static final int ACTOR_AURA_FRENZIED = 16;
- public static final int ACTOR_AURA_GENEROUS = 17;
- public static final int ACTOR_AURA_HAPPY = 18;
- public static final int ACTOR_AURA_HATEFUL = 19;
- public static final int ACTOR_AURA_IDEALISTIC = 20;
- public static final int ACTOR_AURA_INNOCENT = 21;
- public static final int ACTOR_AURA_LOVESTRUCK = 22;
- public static final int ACTOR_AURA_LUSTFUL = 23;
- public static final int ACTOR_AURA_OBSESSED = 24;
- public static final int ACTOR_AURA_PSYCHOTIC = 25;
- public static final int ACTOR_AURA_SAD = 26;
- public static final int ACTOR_AURA_SPIRITUAL = 27;
- public static final int ACTOR_AURA_SUSPICIOUS = 28;
- public static final int ACTOR_AURA_FAERIE = 29;
- public static final int ACTOR_AURA_GHOST = 30;
- public static final int ACTOR_AURA_MAGICUSE = 31;
- public static final int ACTOR_AURA_VAMPIRE = 32;
- public static final int ACTOR_AURA_WEREBEAST = 33;
- public static final int ACTOR_AURA_USERDEFINED = 34;
- public static final int ITEM_FLAG_DESTROYABLE = 1;
- public static final int ITEM_FLAG_IDENTIFIED = 2;
- public static final int ITEM_FLAG_PRECOMPCOST = 4;
- public static final int ITEM_FLAG_UNIQUECOST = 8;
- public static final int ITEM_FLAG_NOSELL = 16;
- public static final int ITEM_FLAG_NORANDOMMOD = 32;
- public static final int ITEM_FLAG_NOIDENTIFY = 64;
- public static final int ITEM_FLAG_INSTANTCASH = 128;
- public static final int ITEM_FLAG_NOSMALL = 256;
- public static final int ITEM_FLAG_NOMEDIUM = 512;
- public static final int ITEM_FLAG_NOLARGE = 1024;
- public static final int ITEM_FLAG_CARRYSPECIAL = 2048;
- public static final int ITEM_FLAG_MAGIC = 4096;
- public static final int ITEM_FLAG_CARRYTOMODERNDAY = 8192;
- public static final int ITEM_FLAG_CURSED = 16384;
- public static final int ITEM_FLAG_TWOHANDED = 32768;
- public static final int ITEM_FLAG_DISABLED = 1048576;
- public static final int ITEM_FLAG_BEINGWORN = 2097152;
- public static final int REGION_NOTRACKING = 1;
- public static final int REGION_CAMERACLIP = 2;
- public static final int REGION_RENDER = 4;
- public static final int PROJ_EXPLODE_ONTIMER = 1;
- public static final int PROJ_EXPLODE_ONTHING = 2;
- public static final int PROJ_EXPLODE_ONWALL = 4;
- public static final int PROJ_EXPLODE_ONFLOOR = 8;
- public static final int PROJ_EXPLODE_ONDAMAGE = 16;
- public static final int PROJ_INSTANT_FIRE = 32;
- public static final int PROJ_SILVER = 64;
- public static final int PROJ_STAKING = 128;
- public static final int PROJ_CANDODGE = 256;
- public static final int PROJ_BULLET = 512;
- public static final int EMITTER_TYPE_NONE = 0;
- public static final int EMITTER_TYPE_GAS = 1;
- public static final int EMITTER_TYPE_FIRE = 2;
- public static final int EMITTER_MEMBER_RATE = 1;
- public static final int EMITTER_MEMBER_LIFESPAN = 2;
- public static final int EMITTER_MEMBER_LIQ_NUMSTREAKS = 60;
- public static final int EMITTER_MEMBER_LIQ_MINSTREAK = 61;
- public static final int EMITTER_MEMBER_LIQ_MAXSTREAK = 62;
- public static final int EMITTER_MEMBER_SIZE = 500;
- public static final int EMITTER_MEMBER_MINDIST = 501;
- public static final int EMITTER_MEMBER_MAXDIST = 502;
- public static final int EMITTER_MEMBER_INITVEL = 503;
- public static final int EMITTER_MEMBER_GAS_DRAG = 520;
- public static final int EMITTER_MEMBER_GAS_GRAVITY = 521;
- public static final int EMITTER_MEMBER_GAS_TURBULENCE = 522;
- public static final int EMITTER_MEMBER_GAS_GROWTHRATE = 523;
- public static final int EMITTER_MEMBER_FIR_TURBULENCE = 540;
- public static final int EMITTER_MEMBER_LIQ_STARTALPHA = 560;
- public static final int EMITTER_MEMBER_LIQ_ENDALPHA = 561;
- public static final int EMITTER_MEMBER_LIQ_GRAVITY = 562;
- public static final int EMITTER_MEMBER_LIQ_COHESION = 563;
- public static final int EMITTER_MEMBER_LIQ_SIZEVARIANCE = 564;
- public static final int EMITTER_MEMBER_LIQ_VELOCITYVARIANCE = 565;
- public static final int EMITTER_MEMBER_LIQ_STREAKCOHESION = 566;
- public static final int EMITTER_MEMBER_STARTCOLOR = 1000;
- public static final int EMITTER_MEMBER_ENDCOLOR = 1001;
- public static final int LIGHTSTYLE_CONSTANT = 0;
- public static final int LIGHTSTYLE_TORCH1 = 1;
- public static final int LIGHTSTYLE_TORCH2 = 2;
- public static final int LIGHTSTYLE_TORCH3 = 3;
- public static final int LIGHTSTYLE_PULSE1 = 4;
- public static final int LIGHTSTYLE_PULSE2 = 5;
- public static final int LIGHTSTYLE_PULSE3 = 6;
- public static final int LIGHTSTYLE_FLUORO1 = 7;
- public static final int LIGHTSTYLE_FLUORO2 = 8;
- public static final int LIGHTSTYLE_FLUORO3 = 9;
- public static final int MOTION_INVALID = 0;
- public static final int MOTION_WALK = 1;
- public static final int MOTION_WALK_ONEHAND = 2;
- public static final int MOTION_WALK_AXE2 = 3;
- public static final int MOTION_WALK_SWORD2 = 4;
- public static final int MOTION_WALK_POLEARM = 5;
- public static final int MOTION_WALK_GUN = 6;
- public static final int MOTION_WALK_GUN2 = 7;
- public static final int MOTION_WALK_BOW = 8;
- public static final int MOTION_WALK_SHOTGUN = 9;
- public static final int MOTION_WALK_CROSSBOW = 10;
- public static final int MOTION_WALK_ROCKET = 11;
- public static final int MOTION_WALK_CHAINSAW = 12;
- public static final int MOTION_WALK_CHAINGUN = 13;
- public static final int MOTION_WALK_UTIL = 14;
- public static final int MOTION_WALK_UTIL_ONEHAND = 15;
- public static final int MOTION_WALK_UTIL_GUN = 16;
- public static final int MOTION_RUN = 17;
- public static final int MOTION_RUN_ONEHAND = 18;
- public static final int MOTION_RUN_AXE2 = 19;
- public static final int MOTION_RUN_SWORD2 = 20;
- public static final int MOTION_RUN_POLEARM = 21;
- public static final int MOTION_RUN_GUN = 22;
- public static final int MOTION_RUN_GUN2 = 23;
- public static final int MOTION_RUN_BOW = 24;
- public static final int MOTION_RUN_SHOTGUN = 25;
- public static final int MOTION_RUN_CROSSBOW = 26;
- public static final int MOTION_RUN_ROCKET = 27;
- public static final int MOTION_RUN_CHAINSAW = 28;
- public static final int MOTION_RUN_CHAINGUN = 29;
- public static final int MOTION_RUN_UTIL = 30;
- public static final int MOTION_RUN_UTIL_ONEHAND = 31;
- public static final int MOTION_RUN_UTIL_GUN = 32;
- public static final int MOTION_STAND = 33;
- public static final int MOTION_STAND_ONEHAND = 34;
- public static final int MOTION_STAND_AXE2 = 35;
- public static final int MOTION_STAND_SWORD2 = 36;
- public static final int MOTION_STAND_POLEARM = 37;
- public static final int MOTION_STAND_GUN = 38;
- public static final int MOTION_STAND_GUN2 = 39;
- public static final int MOTION_STAND_BOW = 40;
- public static final int MOTION_STAND_SHOTGUN = 41;
- public static final int MOTION_STAND_CROSSBOW = 42;
- public static final int MOTION_STAND_ROCKET = 43;
- public static final int MOTION_STAND_CHAINSAW = 44;
- public static final int MOTION_STAND_CHAINGUN = 45;
- public static final int MOTION_STAND_UTIL = 46;
- public static final int MOTION_STAND_UTIL_ONEHAND = 47;
- public static final int MOTION_STAND_UTIL_GUN = 48;
- public static final int MOTION_IDLE = 49;
- public static final int MOTION_IDLE_ONEHAND = 50;
- public static final int MOTION_IDLE_AXE2 = 51;
- public static final int MOTION_IDLE_SWORD2 = 52;
- public static final int MOTION_IDLE_POLEARM = 53;
- public static final int MOTION_IDLE_GUN = 54;
- public static final int MOTION_IDLE_GUN2 = 55;
- public static final int MOTION_IDLE_BOW = 56;
- public static final int MOTION_IDLE_SHOTGUN = 57;
- public static final int MOTION_IDLE_CROSSBOW = 58;
- public static final int MOTION_IDLE_ROCKET = 59;
- public static final int MOTION_IDLE_CHAINSAW = 60;
- public static final int MOTION_IDLE_CHAINGUN = 61;
- public static final int MOTION_IDLE_UTIL = 62;
- public static final int MOTION_IDLE_UTIL_ONEHAND = 63;
- public static final int MOTION_IDLE_UTIL_GUN = 64;
- public static final int MOTION_CLAW = 65;
- public static final int MOTION_SWORDSLASH = 66;
- public static final int MOTION_SWORDSLASH2 = 67;
- public static final int MOTION_SWORDTHRUST = 68;
- public static final int MOTION_SWORDTHRUST2 = 69;
- public static final int MOTION_BLUNTBASH = 70;
- public static final int MOTION_BLUNTBASH2 = 71;
- public static final int MOTION_BOW = 72;
- public static final int MOTION_CROSSBOW = 73;
- public static final int MOTION_DAGGERSTAB = 74;
- public static final int MOTION_DAGGERCUT = 75;
- public static final int MOTION_SWING = 76;
- public static final int MOTION_PISTOL = 77;
- public static final int MOTION_RIFLEAIMED = 78;
- public static final int MOTION_SHOTGUN = 79;
- public static final int MOTION_MACHINEGUN = 80;
- public static final int MOTION_ROCKET = 81;
- public static final int MOTION_STAKE = 82;
- public static final int MOTION_THROW = 83;
- public static final int MOTION_POLETHRUST = 84;
- public static final int MOTION_POLESLASH = 85;
- public static final int MOTION_BLUNTSLASH = 86;
- public static final int MOTION_BLUNTSLASH2 = 87;
- public static final int MOTION_CLAWSPECIAL = 88;
- public static final int MOTION_PUNCH = 89;
- public static final int MOTION_CHAINSAW = 90;
- public static final int MOTION_TOSS = 91;
- public static final int MOTION_UZI = 92;
- public static final int MOTION_FLAMETHROWER = 93;
- public static final int MOTION_CHAINGUN = 94;
- public static final int MOTION_UTIL_SWORDSLASH = 95;
- public static final int MOTION_UTIL_SWORDTHRUST = 96;
- public static final int MOTION_UTIL_BLUNTBASH = 97;
- public static final int MOTION_UTIL_DAGGERSTAB = 98;
- public static final int MOTION_UTIL_DAGGERCUT = 99;
- public static final int MOTION_UTIL_SWING = 100;
- public static final int MOTION_UTIL_PISTOL = 101;
- public static final int MOTION_UTIL_STAKE = 102;
- public static final int MOTION_UTIL_THROW = 103;
- public static final int MOTION_UTIL_BLUNTSLASH = 104;
- public static final int MOTION_UTIL_PUNCH = 105;
- public static final int MOTION_UTIL_TOSS = 106;
- public static final int MOTION_UTIL_UZI = 107;
- public static final int MOTION_BLOCK1H = 108;
- public static final int MOTION_BLOCK2H = 109;
- public static final int MOTION_PARRY1H = 110;
- public static final int MOTION_PARRY2H = 111;
- public static final int MOTION_SHIELD = 112;
- public static final int MOTION_DUCK = 113;
- public static final int MOTION_DAMAGELIGHT = 114;
- public static final int MOTION_DAMAGEMEDIUM = 115;
- public static final int MOTION_DAMAGEHEAVY = 116;
- public static final int MOTION_TALK = 117;
- public static final int MOTION_LISTEN = 118;
- public static final int MOTION_FEED = 119;
- public static final int MOTION_EMBRACED = 120;
- public static final int MOTION_DEATHQUICK = 121;
- public static final int MOTION_DEATHSLOW = 122;
- public static final int MOTION_DEATHDRAMATIC = 123;
- public static final int MOTION_DEATHSUNLIGHT = 124;
- public static final int MOTION_DEATHSTAKED = 125;
- public static final int MOTION_DEATHCLAWED = 126;
- public static final int MOTION_CREATE = 127;
- public static final int MOTION_FEEDING = 128;
- public static final int MOTION_DRAINING = 129;
- public static final int MOTION_FEEDRELEASE = 130;
- public static final int MOTION_FEEDERDRAINED = 131;
- public static final int MOTION_DEATHDRAINED = 132;
- public static final int MOTION_FEEDRELEASED = 133;
- public static final int MOTION_FEEDWRIST = 134;
- public static final int MOTION_EMBRACEDWRIST = 135;
- public static final int MOTION_FEEDINGWRIST = 136;
- public static final int MOTION_DRAININGWRIST = 137;
- public static final int MOTION_FEEDRELEASEWRIST = 138;
- public static final int MOTION_FEEDRELEASEDWRIST = 139;
- public static final int MOTION_SPECIAL1 = 140;
- public static final int MOTION_SPECIAL2 = 141;
- public static final int MOTION_SPECIAL3 = 142;
- public static final int MOTION_SPECIAL4 = 143;
- public static final int MOTION_SPECIAL5 = 144;
- public static final int MOTION_SPELL = 145;
- public static final int MOTION_SPELLHANDS = 146;
- public static final int MOTION_SPELLTHROW = 147;
- public static final int MOTION_SPELLSPIT = 148;
- public static final int MOTION_AWAKEN = 149;
- public static final int MOTION_UNSTAKE = 150;
- public static final int MOTION_UNSTAKED = 151;
- public static final int MOTION_GESTURE1 = 152;
- public static final int MOTION_GESTURE2 = 153;
- public static final int MOTION_GESTURE3 = 154;
- public static final int MOTION_GESTURE4 = 155;
- public static final int MOTION_GESTURE5 = 156;
- public static final int MOTION_ACTION1 = 157;
- public static final int MOTION_ACTION2 = 158;
- public static final int MOTION_ACTION3 = 159;
- public static final int MOTION_ACTION4 = 160;
- public static final int MOTION_ACTION5 = 161;
- public static final int MOTION_ACTION6 = 162;
- public static final int MOTION_ACTION7 = 163;
- public static final int MOTION_ACTION8 = 164;
- public static final int MOTION_ACTION9 = 165;
- public static final int MOTION_ACTION10 = 166;
- public static final int MOTION_CONFUSED = 167;
- public static final int MOTION_CROUCH = 168;
- public static final int MOTION_DODGE = 169;
- public static final int MOTION_DODGE_ONEHAND = 170;
- public static final int MOTION_DODGE_AXE2 = 171;
- public static final int MOTION_DODGE_SWORD2 = 172;
- public static final int MOTION_DODGE_POLEARM = 173;
- public static final int MOTION_DODGE_GUN = 174;
- public static final int MOTION_DODGE_GUN2 = 175;
- public static final int MOTION_DODGE_BOW = 176;
- public static final int MOTION_DODGE_SHOTGUN = 177;
- public static final int MOTION_DODGE_CROSSBOW = 178;
- public static final int MOTION_DODGE_ROCKET = 179;
- public static final int MOTION_DODGE_CHAINSAW = 180;
- public static final int MOTION_DODGE_CHAINGUN = 181;
- public static final int MOTION_DODGE_UTIL = 182;
- public static final int MOTION_DODGE_UTIL_ONEHAND = 183;
- public static final int MOTION_DODGE_UTIL_GUN = 184;
- public static final int MOTION_SPECIAL6 = 185;
- public static final int MOTION_SPECIAL7 = 186;
- public static final int MOTION_SPECIAL8 = 187;
- public static final int MOTION_SPECIAL9 = 188;
- public static final int MOTION_SPECIAL10 = 189;
- public static final int MOTION_GESTURE6 = 190;
- public static final int MOTION_GESTURE7 = 191;
- public static final int MOTION_GESTURE8 = 192;
- public static final int MOTION_GESTURE9 = 193;
- public static final int MOTION_GESTURE10 = 194;
- public static final int MOTION_LIMP = 195;
- public static final int MOTION_LIMP_ONEHAND = 196;
- public static final int MOTION_LIMP_AXE2 = 197;
- public static final int MOTION_LIMP_SWORD2 = 198;
- public static final int MOTION_LIMP_POLEARM = 199;
- public static final int MOTION_LIMP_GUN = 200;
- public static final int MOTION_LIMP_GUN2 = 201;
- public static final int MOTION_LIMP_BOW = 202;
- public static final int MOTION_LIMP_SHOTGUN = 203;
- public static final int MOTION_LIMP_CROSSBOW = 204;
- public static final int MOTION_LIMP_ROCKET = 205;
- public static final int MOTION_LIMP_CHAINSAW = 206;
- public static final int MOTION_LIMP_CHAINGUN = 207;
- public static final int MOTION_LIMP_UTIL = 208;
- public static final int MOTION_LIMP_UTIL_ONEHAND = 209;
- public static final int MOTION_LIMP_UTIL_GUN = 210;
- public static final int MOTION_SPECIAL11 = 211;
- public static final int MOTION_SPECIAL12 = 212;
- public static final int MOTION_SPECIAL13 = 213;
- public static final int MOTION_SPECIAL14 = 214;
- public static final int MOTION_SPECIAL15 = 215;
- public static final int MOTION_SPECIAL16 = 216;
- public static final int MOTION_SPECIAL17 = 217;
- public static final int MOTION_SPECIAL18 = 218;
- public static final int MOTION_SPECIAL19 = 219;
- public static final int MOTION_SPECIAL20 = 220;
- public static final int MOTION_HURT = 221;
- public static final int MOTION_HURT_ONEHAND = 222;
- public static final int MOTION_HURT_AXE2 = 223;
- public static final int MOTION_HURT_SWORD2 = 224;
- public static final int MOTION_HURT_POLEARM = 225;
- public static final int MOTION_HURT_GUN = 226;
- public static final int MOTION_HURT_GUN2 = 227;
- public static final int MOTION_HURT_BOW = 228;
- public static final int MOTION_HURT_SHOTGUN = 229;
- public static final int MOTION_HURT_CROSSBOW = 230;
- public static final int MOTION_HURT_ROCKET = 231;
- public static final int MOTION_HURT_CHAINSAW = 232;
- public static final int MOTION_HURT_CHAINGUN = 233;
- public static final int MOTION_FRENZY = 234;
- public static final int MOTION_HUMANITYLOST = 235;
- public static final int MOTION_FEEDFAILED = 236;
- public static final int MOTION_THROW1 = 237;
- public static final int MOTION_THROW2 = 238;
- public static final int MOTION_THROW3 = 239;
- public static final int MOTION_THROW4 = 240;
- public static final int MOTION_THROW5 = 241;
- public static final int MOTION_THROWN1 = 242;
- public static final int MOTION_THROWN2 = 243;
- public static final int MOTION_THROWN3 = 244;
- public static final int MOTION_THROWN4 = 245;
- public static final int MOTION_THROWN5 = 246;
- public static final int MOTION_THROWMISS = 247;
- public static final int MOTION_STANDUP = 248;
- public static final int MOTION_TURNLEFT = 249;
- public static final int MOTION_TURNRIGHT = 250;
- public static final int MOTION_SPECIAL21 = 251;
- public static final int MOTION_SPECIAL22 = 252;
- public static final int MOTION_SPECIAL23 = 253;
- public static final int MOTION_SPECIAL24 = 254;
- public static final int MOTION_SPECIAL25 = 255;
- public static final int MOTION_STAKED = 256;
- public static final int NUM_MOTIONS = 257;
- public static final int MOTIONTAG_INVALID = 0;
- public static final int MOTIONTAG_ROOT = 1;
- public static final int MOTIONTAG_LHIP = 2;
- public static final int MOTIONTAG_LKNEE = 3;
- public static final int MOTIONTAG_LANKLE = 4;
- public static final int MOTIONTAG_LFOOT = 5;
- public static final int MOTIONTAG_RHIP = 6;
- public static final int MOTIONTAG_RKNEE = 7;
- public static final int MOTIONTAG_RANKLE = 8;
- public static final int MOTIONTAG_RFOOT = 9;
- public static final int MOTIONTAG_BTUNIC1 = 10;
- public static final int MOTIONTAG_BTUNIC2 = 11;
- public static final int MOTIONTAG_BTUNIC3 = 12;
- public static final int MOTIONTAG_FTUNIC1 = 13;
- public static final int MOTIONTAG_FTUNIC2 = 14;
- public static final int MOTIONTAG_BACK1 = 15;
- public static final int MOTIONTAG_BACK2 = 16;
- public static final int MOTIONTAG_CHEST = 17;
- public static final int MOTIONTAG_NECK = 18;
- public static final int MOTIONTAG_HEAD = 19;
- public static final int MOTIONTAG_HELMET = 20;
- public static final int MOTIONTAG_JAW = 21;
- public static final int MOTIONTAG_RSHOULDER = 22;
- public static final int MOTIONTAG_RELBOW = 23;
- public static final int MOTIONTAG_RWRIST = 24;
- public static final int MOTIONTAG_RFINGERS = 25;
- public static final int MOTIONTAG_WEAPON = 26;
- public static final int MOTIONTAG_LSHOULDER = 27;
- public static final int MOTIONTAG_LELBOW = 28;
- public static final int MOTIONTAG_LWRIST = 29;
- public static final int MOTIONTAG_LFINGERS = 30;
- public static final int MOTIONTAG_SHIELD = 31;
- public static final int MOTIONTAG_MCAPE1 = 32;
- public static final int MOTIONTAG_SCABBARD = 33;
- public static final int MOTIONTAG_USER0 = 34;
- public static final int MOTIONTAG_USER1 = 35;
- public static final int MOTIONTAG_USER2 = 36;
- public static final int MOTIONTAG_USER3 = 37;
- public static final int MOTIONTAG_USER4 = 38;
- public static final int MOTIONTAG_USER5 = 39;
- public static final int MOTIONTAG_USER6 = 40;
- public static final int MOTIONTAG_USER7 = 41;
- public static final int MOTIONTAG_USER8 = 42;
- public static final int MOTIONTAG_USER9 = 43;
- public static final int NUM_MOTIONTAGS = 44;
- public static final int AIMAIN_FLAG_PAUSED = 1;
- public static final int AIMAIN_FLAG_TRACE = 2;
- public static final int AIMAIN_FLAG_STOPPEDS = 8192;
- public static final int AIMAIN_FLAG_STOPFLYPEDS = 16384;
- public static final int AIMAIN_FLAG_NOENEMYSEARCH = 32768;
- public static final int AIMAIN_FLAG_NOGUARDSEARCH = 65536;
- public static final int AIMAIN_FLAG_NOPARTYSEARCH = 131072;
- public static final int AIMAIN_FLAG_NOENEMYCOMBAT = 262144;
- public static final int AIMAIN_FLAG_NOPARTYCOMBAT = 524288;
- public static final int AIMAIN_FLAG_NOENEMYCAST = 1048576;
- public static final int AIMAIN_FLAG_NOPARTYCAST = 2097152;
- public static final int AIMAIN_FLAG_NOENEMYCASTHEAL = 4194304;
- public static final int AIMAIN_FLAG_NOPARTYCASTHEAL = 8388608;
- public static final int AIMAIN_FLAG_NOENEMYCASTBUFF = 16777216;
- public static final int AIMAIN_FLAG_NOPARTYCASTBUFF = 33554432;
- public static final int AIMAIN_FLAG_NOENEMYCASTDAMAGE = 67108864;
- public static final int AIMAIN_FLAG_NOPARTYCASTDAMAGE = 134217728;
- public static final int AIMAIN_FLAG_NOENEMYCASTSPECIAL = 268435456;
- public static final int AIMAIN_FLAG_NOPARTYCASTSPECIAL = 536870912;
- public static final int AI_MODE_NONE = 0;
- public static final int AI_MODE_PARTY = 1;
- public static final int AI_MODE_PET = 2;
- public static final int AI_MODE_ENEMY = 3;
- public static final int AI_MODE_ENEMYSEARCH = 4;
- public static final int AI_MODE_ASLEEP = 5;
- public static final int AI_MODE_NEUTRAL = 6;
- public static final int AI_MODE_PEDWANDER = 7;
- public static final int AI_MODE_PEDFLY = 8;
- public static final int AI_MODE_FRENZIED = 9;
- public static final int AI_MODE_MESMERIZED = 10;
- public static final int AI_MODE_DAZED = 11;
- public static final int AI_MODE_AFRAID = 12;
- public static final int AI_MODE_POSSESSING = 13;
- public static final int AI_MAXPETS = 4;
- public static final int AIMIND_FLAG_NOAFRAID = 1;
- public static final int AIMIND_FLAG_NODAZED = 2;
- public static final int AIMIND_FLAG_NOMESMERIZED = 4;
- public static final int AIMIND_FLAG_NOPOSSESSED = 8;
- public static final int AIMIND_FLAG_NOMAJESTY = 16;
- public static final int SHELL_FLAG_SHELLONLY = 128;
- public static final int SHELL_FLAG_HIPRISHELL = 4096;
- public static final int SHELL_FLAG_MEDPRISHELL = 8192;
- public static final int SHELL_FLAG_BOUNCESHELL = 16384;
- public static final int SHELL_FLAG_LOOPSHELL = 32768;
- public static final int SOUND_FLAG_LOOP = 8;
- public static final int SOUND_FLAG_STREAM = 1024;
- public static final int CHRON_FLAG_MODERNDAY = 1;
- public static final int CHRON_FLAG_MULTIPLAYER = 2;
- public static final int CHRON_FLAG_STREQUIRED = 4;
- public static final int CHRON_FLAG_HIDE = 8;
- public static final int CHRON_FLAG_USER1 = 65536;
- public static final int LOCATION_FLAG_NOSAVE = 1;
- public static final int LOCATION_FLAG_TRANSIENT = 2;
- public static final int LOCATION_FLAG_DONOTFREE = 4;
- public static final int LOCATION_FLAG_SHOWINMAP = 8;
- public static final int LOCATION_FLAG_HAVEN = 16;
- public static final int LOCATION_FLAG_NOTELEPORTS = 32;
- public static final int LOCATION_FLAG_CLEARBUFFER = 64;
- public static final int LOCATION_FLAG_LOADED = 1048576;
- public static final int LOCATION_FLAG_SCENECHANGING = 2097152;
- public static final int LOCATION_FLAG_ABYSS = 4194304;
- public static final int INVALID_QUEST_GUID = -1;
- public static final int MAX_QUESTS = 64;
- public static final int QUEST_FLAG_COMPLETE = 1;
- public static final int QUESTITEM_FLAG_COMPLETE = 1;
- public static final int QUESTITEM_FLAG_HIDDEN = 2;
- public static final int CAM_SHOT_NONE = 0;
- public static final int CAM_SHOT_ANGULAR_A = 1;
- public static final int CAM_SHOT_ANGULAR_B = 2;
- public static final int CAM_SHOT_ANGULAR_C = 3;
- public static final int CAM_SHOT_OTS_A = 4;
- public static final int CAM_SHOT_OTS_C = 5;
- public static final int CAM_SHOT_POV_A = 6;
- public static final int CAM_SHOT_POV_C = 7;
- public static final int CAM_SHOT_PROFILE_A = 8;
- public static final int CAM_SHOT_PROFILE_C = 9;
- public static final int NUM_CAM_SHOTS = 10;
- public static final int CAM_ANGLE_LOW = 0;
- public static final int CAM_ANGLE_MEDIUMLOW = 1;
- public static final int CAM_ANGLE_MEDIUM = 2;
- public static final int CAM_ANGLE_MEDIUMHIGH = 3;
- public static final int CAM_ANGLE_HIGH = 4;
- public static final int NUM_CAM_ANGLES = 5;
- public static final int CAM_DIST_EXTREMECLOSEUP = 0;
- public static final int CAM_DIST_CLOSEUP = 1;
- public static final int CAM_DIST_MEDIUM = 2;
- public static final int CAM_DIST_FULL = 3;
- public static final int CAM_DIST_LONG = 4;
- public static final int NUM_CAM_DISTS = 5;
- public static final int CAMERA_SHOT_ECU = 0;
- public static final int CAMERA_SHOT_MCU = 1;
- public static final int CAMERA_SHOT_CU = 2;
- public static final int CAMERA_SHOT_MS = 3;
- public static final int CAMERA_SHOT_WS = 4;
- public static final int CAMERA_SHOT_LS = 5;
- public static final int CAMERA_SHOT_ELS = 6;
- public static final int CAMERA_SHOT_BG = 7;
- public static final int CAMERA_SHOT_FG = 8;
- public static final int CAMERA_SHOT_OTS = 9;
- public static final int CAMERA_SHOT_POV = 10;
- public static final int CAMERA_ANGLE_LOW = 0;
- public static final int CAMERA_ANGLE_MEDIUM = 1;
- public static final int CAMERA_ANGLE_HIGH = 2;
- public static final int CONV_XFLAG_NOAUTOBEGIN = 1;
- public static final int CONV_XFLAG_NOAUTOEND = 2;
- public static final int CONV_XFLAG_WANTFEEDBACK = 4;
- public static final int CONV_XFLAG_ALLOWABORT = 8;
- public static final int CONV_XFLAG_NOSKIP = 16;
- public static final int CONV_XFLAG_NOTALKLISTEN = 32;
- public static final int CONV_XFLAG_STOPACTORS = 256;
- public static final int CONV_XFLAG_NOREMOVEWEAPONS = 512;
- public static final int CONV_XFLAG_NORESTOREWEAPONS = 1024;
- public static final int CONV_BEFLAG_UI = 1;
- public static final int CONV_BEFLAG_STOPACTORS = 2;
- public static final int CONV_BEFLAG_REMOVEWEAPONS = 4;
- public static final int BUYSELL_XFLAG_NOAUTOBEGIN = 1;
- public static final int BUYSELL_XFLAG_NOAUTOEND = 2;
- public static final int BUYSELL_XFLAG_WANTFEEDBACK = 4;
- public static final int BUYSELL_BEFLAG_UI = 1;
- public static final int BUYSELL_ITEM_MUNDANE = 1;
- public static final int BUYSELL_ITEM_TREASURE = 2;
- public static final int BUYSELL_ITEM_BLOODITEM = 4;
- public static final int BUYSELL_ITEM_POTION = 8;
- public static final int BUYSELL_ITEM_ARMOR = 16;
- public static final int BUYSELL_ITEM_MAGICARMOR = 32;
- public static final int BUYSELL_ITEM_WEAPON = 64;
- public static final int BUYSELL_ITEM_MAGICWEAPON = 128;
- public static final int BUYSELL_ITEM_SCROLLBOOK = 256;
- public static final int GAMEMESSAGE_OUTPUT_CONSOLE = 0;
- public static final int GAMEMESSAGE_SYSID_RESTTOADVANCE = 1;
- public static final int ACTORFEED_STATUS_START = 0;
- public static final int ACTORFEED_STATUS_INPROGRESS = 1;
- public static final int ACTORFEED_STATUS_STOPPED = 2;
- public static final int ACTORFEED_STATUS_STOPKILLED = 3;
- public static final int CONSOLEPRINT_FLAG_SERVERCONSOLE = 1;
- public static final int CONSOLEPRINT_FLAG_BROADCAST = 2;
- public static final int CONSOLEPRINT_FLAG_RADIUSSMALL = 4;
- public static final int CONSOLEPRINT_FLAG_RADIUSMED = 8;
- public static final int CONSOLEPRINT_FLAG_RADIUSLARGE = 16;
- public static final int ACTOR_SHAPESHIFT_NOWEAPON = 1;
- public static final int ACTOR_SHAPESHIFT_NOHEAD = 2;
- public static final int ACTOR_SHAPESHIFT_NOFOLEY = 4;
- public static final int ACTOR_SHAPESHIFT_WEAPONLESS = 8;
- public static final int EI_FLAG_WORN = 1;
- public static final int EI_FLAG_USE = 2;
- public static final int EI_FLAG_DISCIPLINE = 4;
- public static final String _NSICopyright = "Copyright (c) Nihilistic Software, Inc. 1998-2000";
- protected int guid;
-
- public static native boolean NetIsNoAutoAdvance();
-
- public static native void MaterialPageFlip(String var0, int var1);
-
- public native void EndCutscene(int var1, int var2);
-
- public static native int AISetMainFlags(int var0);
-
- public static native void MaterialSetFrame(String var0, int var1);
-
- public static native void DisableLightStyle(int var0);
-
- private native boolean AddBuySell(int var1, String var2, int var3, String var4, int var5, float var6, float var7, int var8);
-
- private native boolean BeginBuySell(int var1, int var2);
-
- public boolean AddBuySell(String filename, int thingGuid, String descriptionId, int flags, float buyRate, float sellRate, int sellFlags) {
- return this.AddBuySell(this.GetGUID(), filename, thingGuid, descriptionId, flags, buyRate, sellRate, sellFlags);
- }
-
- public native Object GetChronicleScript(int var1);
-
- private native boolean EndConversation(int var1, int var2, int var3);
-
- public boolean EndConversation(int starterGuid, int flags) {
- return this.EndConversation(this.GetGUID(), flags, starterGuid);
- }
-
- public boolean BeginBuySell(int flags) {
- return this.BeginBuySell(this.GetGUID(), flags);
- }
-
- public static native void MessageRemoveByGuid(int var0);
-
- private native boolean ExecuteBuySell(int var1, int var2, int var3, int var4);
-
- public boolean ExecuteBuySell(int thingGuid, int shopperGuid, int flags) {
- return this.ExecuteBuySell(this.GetGUID(), thingGuid, shopperGuid, flags);
- }
-
- public static native void MessageRemoveBySystemId(int var0);
-
- public static native int MessageAddSystem(int var0, int var1, int var2, int var3, int var4);
-
- private native boolean CaptureThing(int var1, int var2, int var3);
-
- private native int GetClassThing(int var1);
-
- public boolean CaptureThing(int thingGuid) {
- return this.CaptureThing(this.GetGUID(), thingGuid, 0);
- }
-
- public boolean CaptureThing(int thingGuid, int captureId) {
- return this.CaptureThing(this.GetGUID(), thingGuid, captureId);
- }
-
- public int GetClassThing() {
- return this.GetClassThing(this.GetGUID());
- }
-
- public native void DisplayFloatText(int var1, String var2, int var3, int var4, int var5, int var6, int var7, int var8, int var9);
-
- public static native void MessageRemoveByStringId(String var0);
-
- public static native int AIGetMainFlags();
-
- public static native int AIClearMainFlags(int var0);
-
- private native boolean EndBuySell(int var1, int var2);
-
- public boolean EndBuySell(int flags) {
- return this.EndBuySell(this.GetGUID(), flags);
- }
-
- public void AIOff() {
- AISetMainFlags(1);
- }
-
- public static native boolean IsItemGuid(int var0);
-
- public static native boolean PreloadModel(String var0);
-
- public static native void SetWeatherEffect(String var0);
-
- private native boolean BeginConversation(int var1, int var2, int var3);
-
- public static native boolean NetIsServer();
-
- private native boolean KillTimer(int var1, int var2);
-
- public boolean KillTimer() {
- return this.KillTimer(this.GetGUID(), 0);
- }
-
- public boolean KillTimer(int timerID) {
- return this.KillTimer(this.GetGUID(), timerID);
- }
-
- public boolean BeginConversation(int starterGuid, int flags) {
- return this.BeginConversation(this.GetGUID(), flags, starterGuid);
- }
-
- public static native boolean NetIsClient();
-
- public static native boolean NetIsConnected();
-
- public native void RefillAllBuySells();
-
- public static native String GetLocalizedString(String var0);
-
- private native boolean ReleaseThing(int var1, int var2);
-
- public boolean ReleaseThing(int thingGuid) {
- return this.ReleaseThing(this.GetGUID(), thingGuid);
- }
-
- private native boolean SetTimer(int var1, int var2, int var3, float var4, float var5, float var6, float var7);
-
- public boolean SetTimer(float timerDelay) {
- return this.SetTimer(this.GetGUID(), (int)(timerDelay * 1000.0F), 0, 0.0F, 0.0F, 0.0F, 0.0F);
- }
-
- public boolean SetTimer(float timerDelay, int timerID) {
- return this.SetTimer(this.GetGUID(), (int)(timerDelay * 1000.0F), timerID, 0.0F, 0.0F, 0.0F, 0.0F);
- }
-
- public boolean SetTimer(float timerDelay, int timerID, float param0) {
- return this.SetTimer(this.GetGUID(), (int)(timerDelay * 1000.0F), timerID, param0, 0.0F, 0.0F, 0.0F);
- }
-
- public boolean SetTimer(float timerDelay, int timerID, float param0, float param1) {
- return this.SetTimer(this.GetGUID(), (int)(timerDelay * 1000.0F), timerID, param0, param1, 0.0F, 0.0F);
- }
-
- public boolean SetTimer(float timerDelay, int timerID, float param0, float param1, float param2) {
- return this.SetTimer(this.GetGUID(), (int)(timerDelay * 1000.0F), timerID, param0, param1, param2, 0.0F);
- }
-
- public boolean SetTimer(float timerDelay, int timerID, float param0, float param1, float param2, float param3) {
- return this.SetTimer(this.GetGUID(), (int)(timerDelay * 1000.0F), timerID, param0, param1, param2, param3);
- }
-
- public void AIOn() {
- AIClearMainFlags(1);
- }
-
- public static native boolean PreloadTemplate(String var0);
-
- public native void BeginCutscene(int var1, int var2);
-
- public static native void MaterialSlide(String var0, float var1, float var2, int var3);
-
- public static native void MaterialGlowRamp(String var0, int var1);
-
- public static native void MaterialFlicker(String var0, int var1);
-
- public static native String FormatNLS(String var0, String var1);
-
- public static native String GetWeatherEffect();
-
- private native boolean ExecuteConversation(int var1, String var2, String var3, int var4, int var5, int var6);
-
- public boolean ExecuteConversation(int starterGuid, int npcGuid, String conversationName, String conversationFile) {
- return this.ExecuteConversation(this.GetGUID(), conversationName, conversationFile, 0, starterGuid, npcGuid);
- }
-
- public boolean ExecuteConversation(int starterGuid, int npcGuid, String conversationName, String conversationFile, int flags) {
- return this.ExecuteConversation(this.GetGUID(), conversationName, conversationFile, flags, starterGuid, npcGuid);
- }
-
- public static native boolean IsPlayerGuid(int var0);
-
- public static native boolean IsArmorGuid(int var0);
-
- public static native boolean IsRegionGuid(int var0);
-
- public static native boolean IsPropGuid(int var0);
-
- public static native boolean IsActorGuid(int var0);
-
- public static native boolean IsWeaponGuid(int var0);
-
- public native void ClearAllFloatTexts(int var1);
-
- public static native int Spawn(String var0);
-
- public int GetGUID() {
- return this.guid;
- }
-
- public static native void MaterialPlayback(String var0, String var1, boolean var2, boolean var3, boolean var4);
-
- private native boolean PlayVideo(int var1, String var2, int var3);
-
- public boolean PlayVideo(String binkName, int id) {
- return this.PlayVideo(this.GetGUID(), binkName, id);
- }
-
- public boolean PlayVideo(String binkName) {
- return this.PlayVideo(this.GetGUID(), binkName, 0);
- }
-
- private native boolean ExecuteText(int var1, int var2, int var3, String var4);
-
- public boolean ExecuteText(int ownerGuid, int thingGuid, String textName) {
- return this.ExecuteText(this.GetGUID(), ownerGuid, thingGuid, textName);
- }
-
- public static native boolean NetIsNoAutoConversations();
-
- public static native int MessageAddUser(String var0, int var1, int var2, int var3, int var4);
-
- private native boolean KillAllTimers(int var1);
-
- public boolean KillAllTimers() {
- return this.KillAllTimers(this.GetGUID());
- }
-
- public static native void EnableLightStyle(int var0);
- }
-